Lobbies · prototype · v0.1 · made for gamers
Deep dive into Avaris: the official Gameplay Overview trailer is here!
Greetings from Avaris!The time has finally come to give you a deeper look into the world of Edge of Memories. We are incredibly excited to present our official Gameplay Overview Trailer, which showcases the core mechanics you’ll use to fight back against the spreading Corrosion:In this deep dive, s…
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Does Eline's dark power feel earned or rushed?
How many hours in before the ability kicks in, and does it actually change how you approach combat, or does it feel like a story beat?
Best corrupted enemy design so far?
Which abomination actually freaked you out or made you go 'okay that's creative'? Visual design, attack patterns, whatever.
Nomadic peoples worldbuilding—what's missing?
The Avaris cultures seem rich but sometimes underdeveloped. What do you wish the game explored more about them?