Lobbies v1.4.1 · Changelog · Made by a gamer for gamers
Deadwave is a classic stylized third-person shooter with Ancient themed maps. Built by a solo indie developer, it drops you into striking locations from Egyptian sands to crumbling temples, where every fight turns into a desperate, chaotic last stand. Along the Zombie game mode also resides typical multiplayer modes. In these Prop-Hunt shines with amazing party gameplay but if you want to get competitve, you can 1v1 your friend, play free-for-all or team deathmatch.
Steam · 4 reviews · 75% positive
The Deadwave Lobby
Update: New Undead Roster & Horde Performance
Firstly, thanks for playing the game especially those few who played it for hours. I love you ❤️ Secondly, I have received a few feedback since the launch which has shaped this update. Hope it makes your experience better. Focus on this one has been mostly on AI optimization and reduce the grind fo…
Patch Notes: Wave Composition System
Each map now runs a fully designed enemy schedule. Instead of the same enemy mix every round, each wave introduces, rotates, and retires specific enemy types as the round number climbs. Early rounds are intentionally simpler to ease players in; mid-game mixes faster and tougher variants; late round…
Hotfix Patch Notes
A small hotfix is now live thanks to your feedback, focused on zombie difficulty tuning and controller support. Zombie Balance Zombies are now slower and hit a bit softer across the board combat should feel fairer, especially in the early rounds. Fixed a difficulty bug where many zombies ignored th…
via Steam