Lobbies · prototype · v0.1 · made for gamers

Lobby
0 threads · 0 other recent activity
Gameplay & Commentary & The Triple-i Initiative Post-Show Developer Interview
Discover a new trailer for Castlevania: Belmont's Curse with brand-new gameplay and commentary highlighting a blend of action and exploration, while further exploring the game setting—1499 Paris.Thirsty for more? Watch the Evil Empire and KONAMI team discuss the influences behind the development of…
Nobody's posted in the Castlevania: Belmont's Curse Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Combat vs Exploration: What's Your Balance?
Are you spending more time fighting or exploring? Does the game reward you enough for poking around?
How Does This Belmont Compare to Trevor?
Playing as a younger Belmont 23 years later—does this protagonist feel like their own character or just Trevor 2.0?
Hardest Boss So Far & How You Beat It
What boss gave you the most trouble, and did you find a weapon/strategy that just clicked, or brute force it?