New game revealed - TRAINWATCH
Meet Troy, the new Gatekeeper. His job is simple - close the gates at a desolate railway crossing for one month. This is his last chance to earn back his wife's trust. To prove he can stay sober. To become a better man. Join him at the Tower in the middle of nowhere. Help Troy fix his life.
Nobody's posted in the Burnhouse Lane Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Lobbies · prototype · v0.1 · made for gamers
Which impossible task hit you hardest?
Did any of the five tasks feel genuinely unfair, or did they all click once you found the trick?
Best NPC ally or worst enemy encounter?
Who did you actually care about helping (or hurting) and why—was it the writing or just good puzzle design?
Burnhouse Lane logic: genius or obtuse?
Ever get stuck on a puzzle that felt unsolvable until the answer was obvious? Share your worst bottleneck.