Lobbies · prototype · v0.1 · made for gamers
I thought this sci-fi mystery looked cool, but my interest dropped when I realized it's another multiplayer survival-crafting game
The story teaser for Blind Descent seemed intriguing. It's presented as a log from a scientist on Mars whose communications are being blocked by alien technology. He's discovered a whole lost world under the surface of the planet, finding his way through the red vines that blocked his progress afte…
Nobody's posted in the Blind Descent Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Best way to split resources early game?
Do you hoard or distribute? What's your team's strategy for those first few resource runs?
Cave layouts that actually surprised you
Found any areas that completely changed how you approach exploration? Share your discoveries.
Solo vs squad: which is actually harder?
Playing alone feels brutal but groups have their own chaos. What's your honest take?