Lobbies · prototype · v0.1 · made for gamers
Bleed 2 s shot-parrying platforming coming to February
I adore a good parry/counterattack combo. Perhaps it’s from careful Black Knight duels in Dark Souls, or maybe absurd fights with robotic dinosaurs in Metal Gear Rising: Revengeance, but I adore actively turning enemies’ attacks against them. So aah sure, go on, I’ll peek at upcoming arcade shoot-o…
Nobody's posted in the Bleed Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Which boss fight actually made you sweat?
Some feel fair, some feel cheap—which one tested your skills the most and why did it click (or not)?
Dodge timing: how'd you finally nail it?
That split-second window between getting hit and looking cool—what made the mechanics finally click for you?
Speed runs or style points: how do you play?
Are you rushing through levels or replaying to perfect your aerial dodges and chain combos? What's your approach?