Lobbies · prototype · v0.1 · made for gamers
20 years later, Ubisoft's smallest world is still its best
In the years after Beyond Good and Evil 's launch and subsequent flop, it's taken on a legendary status as a shining example of originality in the action-adventure space. In 2003, following the success of the Rayman games, Michel Ancel turned his hand to a new IP, moving to a darker, more young-adu…
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