Lobbies · prototype · v0.1 · made for gamers
Being & Becoming: Playtest is Closing Soon
Thank you, Dreamers! We’ve received a ton of amazing feedback and are forever grateful for your diligence, interest, loyalty and expertise! You gave us advice, criticism and, most importantly, your first-hand-passionate experience. This all will help us shape Being & Becoming into a game that will…
Nobody's posted in the Being & Becoming Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Which spirit ability breaks the game?
Some possessions feel way too powerful for certain bosses. Which one trivializes fights for you?
Does the dream logic actually make sense?
The world's rules feel intentionally weird. What's a moment that confused you but also felt perfectly right?
Possession strategy: brute force or puzzle?
Do you swap spirits constantly to solve puzzles, or find one you like and stick with it? What's your approach?