Lobbies · prototype · v0.1 · made for gamers
SECTOR ZERO RELEASED!
Hi everyone!SECTOR ZERO - a short story from the universe of ARTIFICIAL is finally out! You can read more about what it is and why I worked on it in the previous news post.About SECTOR ZERO:SECTOR ZERO is a first-person, physics-based dark sci-fi adventure. The game takes place inside a massive ast…
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Best physics exploit you've found?
Have you discovered any unintended physics interactions that actually help you solve puzzles faster or differently than intended?
Stealth or go loud?
When you encounter enemies, do you prefer sneaking past them or using the environment to deal with them? What's your go-to strategy?
Hardest puzzle mechanic to click?
Which puzzle type took you the longest to understand—was it a specific mechanic or just one particular room that broke your brain?