Lobbies · prototype · v0.1 · made for gamers
Defunct Valve card game Artifact sort of comes back to life, again
Once upon a time there was a card game called Artifact , created by Steam, Half-Life, and Dota juggernaut Valve. This title never performed particularly well, being beset by issues on all sides running the gamut from its approach to monetization to players simply being baffled by its existence. Eve…
Nobody's posted in the Artifact Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Three-lane positioning: art or science?
Do you plan your lane assignments before the game starts, or do you adapt based on what your opponent plays? What's your win rate with each approach?
Which hero ability is secretly overpowered?
Everyone talks about the obvious strong picks, but what underrated hero ability have you exploited to climb ranks?
Unlimited resources changed everything
How does playing with no hand size or mana cap change your deck building compared to other card games you've played?