Lobbies · prototype · v0.1 · made for gamers

Released January 31, 2013 · Alexander Bruce
Antichamber is a single-player first-person puzzle-platform video game. Many of the puzzles are based on phenomena that occur within the Impossible Objects created by the game engine, such as passages that lead the player to different locations depending on which way they face, and structures that seem otherwise impossible within normal three-dimensional space. The game includes elements of psychological exploration through brief messages of advice to help the player figure out solutions to the puzzles as well as adages for real life.
Steam · 18K reviews · 95% positive
IGDB · out of 100
The Antichamber Lobby
Have You Played Antichamber?
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Years after Antichamber befuddled and flummoxed those who played it, there are trickles of new players discovering this gem for the first time. “Made my brain hurt”, commented one a few days ag…
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A Good Puzzle Game Is Hard To Build
I love puzzle games. But it s not beating them that s the exciting part: it s understanding them. Whether mulling over a cryptic crossword or somersaulting through Portal s portals, there s a moment of epiphany which, for me, pretty much transcends all other moments in gaming. But how do you design…
via Steam