Lobbies · prototype · v0.1 · made for gamers
Announcing Amnesia: Design Works 🌹
Another descent into darkness.Amnesia: Design Works delves deep into the writing, design and art of the Amnesia series. From Castle Brennenburg down into the darkest Bunker.Amnesia: Design Works chronicles the development of all four games in the Amnesia series; Amnesia: The Dark Descent, Amnesia:…
Nobody's posted in the Amnesia: Rebirth Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Desert vs. Manor: Which setting scared you more?
Does the empty, open desert feel more oppressive than the claustrophobic spaces of the first game? What made one scarier than the other?
Tasi's story hits different—why?
How does experiencing Amnesia through Tasi's perspective and personal trauma compare to Daniel's journey? Did you connect with her more or less?
Best puzzle solution you found by accident?
Share the clever puzzle solutions you stumbled into while panicking or exploring. Did you ever solve something in a way the devs probably didn't intend?