Lobbies · prototype · v0.1 · made for gamers
Dev Update
Hey everyone! Here's a small End of May Dev Update to let you all know that development is progressing smoothly! There's not much new to show you this time, as in the last few weeks the main focus mostly lied on technical stuff - Bugs have been fixed, performance has been optimized, game mechanics…
Nobody's posted in the A Sister's Journey Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Hardest platforming section so far?
Which area made you restart the most? Was it the difficulty spike or a specific mechanic that got you?
Best weapon combo you've found
What's your go-to loadout for different enemy types? Any surprising weapon pairs that work better than expected?
Pixel art details you almost missed
Share a small environmental detail or animation that made you stop and appreciate the hand-crafted design.