Lobbies · prototype · v0.1 · made for gamers
4:Loop - designing the ominous cube-shaped Scanner boss
Hi, I’m Mike Booth, Chief Creative Officer at Bad Robot Games, and Game Director of 4:LOOP. In my last post, I shared how our core gameplay systems come together to create an unpredictable and endlessly replayable experience. Today, I’d like to share more details on one of our co-op shooter’s high-…
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