Lobbies · prototype · v0.1 · made for gamers

Released May 19, 2026 · Rungen Studio
An interrogation mystery aboard a 1936 ocean liner. Five suspects. One murder. No dialogue options — every suspect is powered by AI and will remember every word, deflect every question, and only surrender their secrets under pressure. Four voyages. One truth. Break someone.
Steam · 1 reviews · 100% positive
The The Last Voyage of the SS Aurelia Lobby
v1.0.1 Patch
- Fixed an issue where English dialogue sentences were not properly separated in NPC responses - Improved evidence counter display in the case report - Visual polish for the contradiction highlight effect
Dev Log 6 — The Moment of Contradiction & an important English-mode fix
This update brings a new interrogation sequence, along with an important fix for players in English.✦ New: The Moment of Contradiction When you catch a suspect in a crucial contradiction and confront them with it, the moment now lands harder — the scene stills, the shadows close in, and the decisiv…
Dev Log 5 — Security Patch & Content Defense Upgrade
Security PatchDuring internal red-team testing, I identified a vulnerability in the content safety defense layer. A three-tier fix was designed and deployed within hours:Cognitive-Layer Boundary — NPCs now refuse inappropriate requests in character, as a respectable person of 1936 naturally would.…
via Steam