Lobbies · prototype · v0.1 · made for gamers
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Nobody's posted in the The Goblin Tavern Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Which outcast companion hits different?
Who's the most interesting party member to recruit, and does their backstory actually matter to how you play?
Did you repeat the hero's mistakes?
The game asks if you'll repeat past sins—what choice did you make that felt genuinely hard, not just a dialogue option?
Tavern runs: safe haven or trap?
Does staying in the tavern between runs feel like strategy or does it kill your momentum? How do you balance it?