Lobbies · prototype · v0.1 · made for gamers
Nobody's posted in the Tempest Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Sideways aliens: predict or react?
Do you lead your shots way ahead of time, or do you watch and adjust? What's your strategy for those horizontal movers?
Which Wireway design is the most brutal?
Some paths feel way harder than others. Which one do you dread seeing, and why does its layout mess with you?
Best move when two aliens reach the rim?
You're boxed in with two enemies on the outside. How do you escape, or do you just accept the hit and restart?