Lobbies · prototype · v0.1 · made for gamers
Prepping for Early Access
Our programmers have confirmed kills on multiple crashes and other game-breaking issues that have been hampering operations in the demo.We have updated the demo build with a battery of major fixes and updates, based on our previous Plans for 2026 update. In summary, that means new maps, upgraded in…
Nobody's posted in the SteelFront Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Terrain abuse: what's your go-to exploit?
Every map has that one hill, choke point, or ridge that breaks the game if you position right. What's the sneakiest terrain trick you've pulled off?
Mech vs. Tank spam—which actually wins?
When you're short on time, do you go heavy mechs or flood the field with tanks? What's your experience with the cost-to-damage tradeoff?
Best 'threw everything at it' moment?
Tell us about a time you abandoned strategy entirely and just sent wave after wave at the enemy. Did it work? How badly did it backfire?