Lobbies · prototype · v0.1 · made for gamers
Shell Soldier Demo Update : December 1, 2025
Here are the changes that have been made for the demo.Sliders in the option's menu now have numeric valuesMovement speed increasedGuns now tilt on recoilAdded subtle sound effects when hitting enemies with a firearm.Low health indicator now more visibleChanged resources amount and locations in the…
Nobody's posted in the Shell Soldier Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Which enemy type gives you the most trouble?
Some enemies seem way harder to predict than others. What's your kryptonite and how do you deal with it?
Weapon tier list — what's actually viable?
Not all guns feel equally useful. Which weapons do you always pick up and which ones do you skip?
Best level design moment so far?
Any encounters or map layouts that stuck with you? Moments where the environment made combat feel really good?