Lobbies · prototype · v0.1 · made for gamers

— · Fire Sparrow Studio
A top-down 3D roguelite brawler where a disgraced warrior fights immortal tyrants in a collapsing reality. Break the world back with nothing but fists.
The Sealbreakers Lobby
DEVLOG #3 — Shadow Discipline and a Whole Lot More Breakable Stuff
Hey everyone! Packed update today. Let's get into it.Shadow DisciplineThis one has been in the works for a while and we're really happy with where it's landing. Shadow is the most... unusual of the disciplines so far. Where Electro is aggressive and Fire is visceral, Shadow is something else entire…
DEVLOG #2 — Electro & Fire: First Look at Disciplines
Hey everyone! Today we want to talk about something we've been quietly building for a while now — Disciplines.What are Disciplines?Quick context for anyone new: Disciplines are essentially elemental archetypes that shape how your run plays out. Each one bundles together a set of special moves you p…
DEVLOG #1 — Locations, Grappling Gone Wrong, and Bench Violence
Hey everyone, hope you're all doing well. We've got a chunky update today so let's just get into it.The SettlementWe've been heads-down building out the first major environment for a while now and we're finally at a point where we can show some of it. Check out the screenshots below! The location i…
via Steam