Lobbies · prototype · v0.1 · made for gamers
Nobody's posted in the Rails & Rivals Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Best opening move: rush cities or build first?
Do you industrialize early to lock down delivery routes, or spend those first turns building a solid track network? What's your win rate with each strategy?
When do you actually need to issue bonds?
How many bonds do you typically take on before the mid-game? Ever gone full debt and come back to win? Or does it always bite you?
Worst terrain tile placement you've seen?
Share your most brutal luck—or smartest sabotage—where someone got completely boxed in. How did they recover, or did they just accept defeat?