Lobbies · prototype · v0.1 · made for gamers
Patch Notes v1.1.28
- Fixed an issue where going back to the hub without finishing a level would result in a memory leak by re-loading recently flushed textures. - Fixed an issue where you could use ladders when in fightball in Swap Mode.
Nobody's posted in the Pizza Tower Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Which floor's gimmick annoyed you most?
Some floors feel designed to mess with your momentum. Which one made you want to restart the most, and why?
Charge or dash—what's your go-to move?
Do you rely more on charging through obstacles or dashing for precision? Does it change per floor?
Best rank you've gotten without trying hard?
What's the highest rank you've casually stumbled into, and which floor surprised you with an easy S-rank?