Lobbies · prototype · v0.1 · made for gamers

— · Stefaaan06
Mik is an atmospheric, narrative-driven platformer, set in a post-apocalyptic world. What was once a thriving megastructure is now a rotting corpse of a facility, where you find yourself exploring fragments of the past. Waking up after an untold amount of time, you find yourself in the decaying remains of a vast, lifeless facility. Set in a Blame!-esque world, you must navigate the depths of an abandoned megastructure—a seemingly endless structure of ruins and corridors. Through chained parkour movement, you traverse the crumbling infrastructure, exploring a desolate world long forgotten. But there is no one left to witness it but the massive iron structure.
The Mik Lobby
Devlog 19
Hi hello its time for the 19th Bi-Monthly Devlog - with a moderate amount of new stuff (getting closer to being finished!) I tried to condense this devlog even more than the previous ones because they have gotten way too long by now, if you want some more details checkout my monthly patreon updates…
Devlog 18
Hi hello its the FIRST of the month and its time for another Devlog. Theres quite a lot of new stuff, parts of which i cant show yet because i dont wanna spoil the entire game.In the previous Devlog ive been working on a lot of different Areas and Features but for this one, almost all of the progre…
Devlog 17
Time for another devlog - the first one of 2026. Still no release date or window but HOPEFULLY itll be this year.Ive fully switched to making new stuff instead of updating the Demo, although ill probably do some bugfix for that soon as well.Spoiler warning in general - some of the names are intenti…
via Steam