Lobbies · prototype · v0.1 · made for gamers

— · Tim Rachor
Retro arcade space combat meets action-adventure exploration. Blast through a 90s-inspired sci-fi romp as Max Savage and fight to save the one person she can’t lose. Wing Commander meets Zelda: jump into retro arcade space dogfights, then land on planets for action-adventure exploration. Talk to NPCs, uncover secrets, and push a story forward across the Kir system. Play as Max Savage, a Federation pilot stranded far from home after she refuses an order to execute a wounded pirate, Lara. Cast out by a petty superior and stuck in Kir, Max takes mercenary work to rebuild her rank, earn her way off-world, and survive a system crawling with pirates. Retro-inspired by 90s classics, built with modern amenities: fast to learn, satisfying to master, and designed for smooth play with today’s comforts while keeping that bold, over-the-top 90s energy.
The Max Savage Lobby
Release Date: 21st of July 2026
Hello everyone,I've finally got a release date for you. Max Savage will be releasing on the 21st of July this year. 🥳Cheers, Tim
Demo Update to version 0.1.9
Hello everyone,this is what changed with the update.Change Log v0.1.9-Added the option to navigate the Mission and Space Map UI with the gamepad. (This makes the game SteamDeck compatible)-Doubled XP and money earnings on the first two ranks to reduce the grind-Added a legend popup to the planetary…
Demo out now!
Hi everyone,I'm excited to announce that I've just released the demo for the game. You can play 3 chapters (around 90 minutes of playtime) to get a good feel of what you can expect from the final game.I hope you're giving it a try and I'm happy to hear your feedback.Cheers, Tim
via Steam