Lobbies · prototype · v0.1 · made for gamers
Floating islands!
Hey everyone! The recent playtests showed the Intro Island is loved! Gliding to the mainland feels like a great reward for completing the tutorial area. Since that format was so effective, i decided to add more of it! The mainland will now be pushed 500m lower, and hundeds of floating islands will…
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Best crafting combos you've discovered?
What's an unexpected material pairing or recipe that turned out way better than you expected?
How do you handle procedural world repetition?
Does the random generation ever feel samey to you, or do you find new things to explore each playthrough?
Solo vs multiplayer—which hits different?
Do you prefer the grind alone or does playing with friends change how you approach the game entirely?