Lobbies · prototype · v0.1 · made for gamers

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Patch v1.0.5
Fixed a bug where changing settings during gameplay caused scanned objects to become "Unknown Object". Fixed the FPS slider not updating its label text. Fixed a bug where the small scan pattern wouldn't update after using the detail Scan. Increased map zoom level. Reduced the frequency of Detail Sc…
Nobody's posted in the Lidar Exploration Program Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Best scanner settings for creepy moments?
Do you mess with the scan range or speed to build tension, or just use defaults? What made the scares hit harder for you?
What did you miss on first playthrough?
Those details you only noticed the second time around—what changed how you understood what was actually happening?
Scanner as storytelling tool
How did the LiDAR mechanic itself make the horror feel different from traditional games? What couldn't it show you?