Lobbies · prototype · v0.1 · made for gamers

— · MoxensGameDev
Build your party and design their combat logic using If-Then conditions and skill rotations. Watch your tactics unfold in fast, RNG-free auto-battles. If you fall, analyze the enemy, reconfigure your setup, and try again. Solve the puzzle-dungeons and min-max your score!
The If Enemy: Smack! Lobby
3000 Wishlists, Demo coming August 14th!
I want to say thank you to everyone who has an interest in this game. Reaching 3000 wishlists is a dream come true, but it seems to be only the start.We got nice coverage by Japanese and German media outlets, which combined got over 1000 players interested in the game. I can not overstate how humbl…
Playtest Ending 12th July.
A heartfelt "Thank you" to everyone who played the game so far. I am super happy with the feedback I received and am totally blown away that some content creators picked the game up already. 150 Playtesters across Steam and Itch generated plenty of useful feedback and data to study.I will close the…
2026 Roadmap
I am working full-force on getting the game ready for some closed-beta playtests within the next 1-2 week (early July 2026), playtests will happen on Steam and Itch.For the playtest, I will share the first 2 levels of the first world (Orc-ney Islands), as well as experimental dungeons that might en…
via Steam