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The recent ultra-violent RoboCop FPS that lets you atomise the skulls of criminal scum is going for a fraction of full price
Of all the games made so far in Unreal Engine 5, the one I've had the most fun with is RoboCop: Rogue City, an unapologetically old-fashioned FPS that delivers some of the most intense, graphic combat seen in video games to date. This is combat that our reviewer of the game described as 'straight u…
Nobody's posted in the Hellblade: Senua's Sacrifice Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Does the audio design change how you play?
Did the voices in your head affect your combat decisions or make you second-guess yourself during fights?
What's the hardest puzzle in the game?
Share which environmental puzzle stumped you longest and what finally clicked—no spoilers, just the 'aha' moment.
How did the psychosis portrayal hit you?
Did the game's approach to mental illness feel respectful to you, or did something about it miss the mark?