Lobbies · prototype · v0.1 · made for gamers

Releases December 31, 2027
548
days
16
hours
19
min
26
sec
Friday, December 31, 2027
Master both man and machine to escape the Ancient Temple. Customize your Hero and a modifiable Combat Frame to slay hordes and gatekeepers. Scavenge tech, uncover the Temple's history, and evolve your build in this Sci-Fi ARPG Roguelite. You're a prisoner - freedom lies at the heart of the Temple.
The Frame of Suffering Lobby
Development Update 29 - Melee combat revamp pt.2
Hi, more work on the melee combat, I've added new 2h sword animations, changed 2h Sword special attack to be a AoE attack. Updated Enemy Hit reactions while taking damage from ranged and melee attacks. Changed Dash logic to fix an issue that sometimes the hero could dash underground and updated mel…
Development Update 28 - Melee combat system revamp and more impactful combat!
Hi, another pretty big week for updates, this time I'm revamping the melee combat system and movement. While ranged combat feels great, I feel that the melee system was a bit left behind, right now it's still a work in progress, but melee combat will be more impactful and animation based, with an a…
Development Update 27 - Big gameplay adjustments. New item and skill logic.
Hi, this week I've made some pretty big gameplay adjustments. The game is easier at the beginning of a dungeon run, but because of limited Health resources it gets more punishing depending of how you play. I've also added procedurally generated item names and added logic that saves current skill co…
via Steam