Lobbies · prototype · v0.1 · made for gamers

Releases December 31, 2026 · David Konecny
195
days
14
hours
28
min
41
sec
Thursday, December 31, 2026
Investigative odyssey into the minds of fading passengers facing the end of the world aboard the last human train. An adventure game that doesn't set specific goals. It naturally encourages you to make your own decisions and draw your own conclusions, providing a highly immersive experience with a fair amount of story branching.
The Dreadline Express Lobby
Play Dreadline Express demo!
It's here—the demo is out!After more than two years of development, here’s a little preview of what we’ve been cooking!Enjoy the game, soak up the gloomy atmosphere, get to know the fading train passengers, and please give us your feedback.If you could even write a review, it would mean a world to…
Demo next week, new trailer, and publisher
So many updates!You might have already seen the new trailer that premiered last week at the Horror Game Awards Showcase!We tried to demonstrate the core gameplay loop, hint at the protagonist's story, and convey the ever-present danger aboard the train. Karel even composed a custom track for it, an…
Devlog #2: How is the card made?
To be real with you, I didn't expect Dreadline Express to be accepted into the Deckbuilder Fest. After all, it's not your typical deckbuilder; these cards are narrative tools – memories that you can physically use. But here we are, the odd game out.To celebrate this opportunity, I would like to giv…
via Steam