Lobbies · prototype · v0.1 · made for gamers

Released July 10, 2025
A genre-breaking fusion of Turn-Based Tactics and First Person Shooting made by a solo developer. Position your units in a detailed 3D environment and skillfully aim your shots with physics-based weapons. Collect and combine items to build unique loadouts from over 50 wacky weapons and upgrades.
The Critter Crossfire Lobby
10/04/25 Hotfix
Unity recently discovered a security flaw in their engine and released a hotfix. This build has been updated to the latest version of Unity to pick up the security patch. For more information, check Unity's documentation: https://unity.com/security/sept-2025-01/remediation
New Final Boss!
New BossIntroducing a new alternate final boss to the campaign mode: The Tank!The Tank will fire shots into the air that explode in a large area on the next turn. Make sure you move your critters out of the way or your run will go up in flames. The pilot has a protective dome covering the cockpit.…
08/20/25 Hotfix Patchnotes
Fixed a softlock that could occur on the Shields Up campaign. Fixed a bug where enemies dying to proximity mines while aiming would still fire their weapon. Fixed the description of the Ghost Hunter campaign to indicate only enemies are invisible.
via Steam