Lobbies · prototype · v0.1 · made for gamers

Lobby
0 threads · 0 other recent activity
The Alice: Madness Returns dev team 'made history,' American McGee says: It was 'the first team ever to tell EA *** and (kinda) get away with it'
lice creator American McGee has been in something of a chatty mood lately. Just a couple days after relating a tale about how he drew inspiration from a Valve demo he saw while working on Quake 2 at id, he shared another story about Alice: Madness Returns , offering a fun glimpse into game dev fina…
Nobody's posted in the Alice: Madness Returns Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Worst Wonderland redesign?
Which corrupted area frustrated you most to navigate—was it the broken level design or just how unsettling it felt?
Combat: button masher or strategy?
Do you stick with one weapon combo or switch it up? What's your go-to for tough fights?
Alice's sanity—game or story?
Does the Hysteria mechanic actually enhance the narrative, or does it just feel like a gimmick?