Lobbies · prototype · v0.1 · made for gamers
111 days of space
Hi all, this is an update from us in PodPal Games. Developing Age of Space is turning out to be a very long journey. We are a small little team now that consists of four members, but we are struggling to find time to work on the game as we are all super-busy with other projects. So even if we found…
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Capital ship loadout: offense or defense?
Do you prioritize heavy weapons and armor, or spread resources across utility and support? What's your win rate with each approach?
Best counter to the aggressive early rush
What's your go-to strategy when the enemy floods the map early? Do you turtle up or match their aggression?
Most underrated unit or building in AoS
What do you think people sleep on that actually wins games? Found any hidden synergies others aren't using?